Victoria Sorlay
Victoria Sorley is the new born princess. Her birth has gained international attention and has influenced many travelers to bring her gifts from their native lands to strengthen their current and future relationship with the Univell Empire. She will be presented with a rare beast of legend by Atimis Cade the sole survivor of Naminure.
Character Stats
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Health
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Vitality
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Strength
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​Endurance
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Will
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Rage
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Defence
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Magic
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Dexterity
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Agility
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Accuracy
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Evasion
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Cunning
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Critical
Basic Statistics
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Name: Victoria Sorlay
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Age: newborn – 21 (comes of age throughout the story)
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Nationality: Eurolaian
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Socioeconomic Level as a Child: high class princess
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Socioeconomic Level as an Adult: high class princess
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Hometown: Gradiva kingdom, Eurolai
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Current Residence: Gradiva kingdom, Eurolai
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Occupation: Princess and keeper of coin
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Income/Salary: high class salary
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Birth Order: Second born.
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Siblings: older sister Katrina Sorley
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Spouse: N/A
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Children: N/A
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Parents: Alistair Sorley king of Gradiva and Sarah Sorley queen of Gradiva Healthy Relationship
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Grandparents: Geoffery Sorley king father and Andria Sorley queen mother and Terrance Belton lord of Srombarda Eurolai and Rachel Belton of Srombarda.
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Grandchildren: N/A
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Significant Others: Michael Archail Night is her love interest
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Relationship Skills: she is shy although there is no reason for her to be, kind to others and is committed to sincere friendships.
Physical Characteristics
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Height: 5’ 4”
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Weight: 128lbs
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Race: Eurolaian
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Eye Color: hazel
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Hair Color: Dark Brown
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Glasses or Contact Lenses: N/A
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Skin Color: bronze
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Shape of Face: almond
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Distinguishing Features: nose and cheek freckles
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Manner of Dress: high class formal and informal
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Mannerisms: a proper lady that wishes to be wild and adventurous
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Habits: bites her nails
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Health: good health and semi fit
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Hobbies: archery and riding her wind dragon
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Speech Patterns: graceful and proper but not condescending
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Disabilities: none
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Style: elegant
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Greatest Physical Flaw: frail figure doesn't match her strength
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Best Physical Quality: stronger than she looks
Intellectual/Mental/Personality Attributes and Attitudes
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Educational Background: highly educated - currently in equivalent to college level courses
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Intelligence Level: mid to high
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Mental Illnesses: N/A
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Learning Experiences: has much to learn about the “real” world; sheltered
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Short-term Life Goals: complete education and travel for adventure
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Long-term Life Goals: find resolutions to the trade conflicts between Univell and eurolai
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How the character sees herself: bright, adventurous and outgoing
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How the character believe he/she is perceived by others: As a spoiled, sheltered adolescent
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Self-confidence of the character: confident but wary of others opinions
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Ruled by emotion, or logic, or some combination thereof: often emotionally driven
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Embarrassing this character: being outed for her lack of knowledge about the middle and lower class of her kingdom
Emotional Characteristics
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Strengths: compassionate and caring
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Weaknesses: sometimes lets her passion for something overcome the logic of its actuality
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Introvert or Extrovert: Extrovert
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How does the character deal with anger: becomes tongue tied and visibly flustered
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With sadness: tends to cry but it helps her move on easier
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With conflict: strategically tries to avoid conflict because it makes her uncomfortable
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With change: longs for change and adventure
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With loss: not familiar with loss so losing someone close could be detrimental to her emotional health
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What she wants out of life: peace for her people
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What would he change in his/her life: her lack of experience outside her kingdom
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What motivates this character: to bring prosperity to the poor
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What frightens this character: losing those close to her
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What makes this character happy: being around Lynx and Michael
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Is the character judgmental of others: not very judgemental - generally very kind hearted
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Is the character generous or stingy: generous
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Is the character generally polite or rude: polite
Behaviors and Mannerisms
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Group Behaviors: likes being surrounded by those she cares about and knows how to work a crowd
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Individual Behaviors: very personable and understand she will listen attentively and cares about what others have to say.
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Catch Phrases: Okay, let's do it!
Skills/ Abilities
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Inherent: excellent marksman and strong
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Will learn: earth elemental magic ability to enhance the growth of plants and influence nature
Spiritual Characteristics
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Does the character believe in a God? Many gods? None at all: many Gods
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What are the character's spiritual beliefs: She believes in the spirit of life and the forest
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Is religion or spirituality a part of this character's life: yes she visits the temple religiously
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If so, what role does it play: her spirituality influences her kind personality
How the Character is Involved in the Story
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Character's Game Role (Main character? Hero? Heroine? Romantic interest? Sidekick? etc.): she is a heroine and our main character's love interest
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Scene where Character First Appears: return to the kingdom
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Relationships with Other Characters: Michael's childhood friend and love interest
Scenarios
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How does the character hold a baby: With care and happiness
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What dos the character do when they are left in a room alone: she likes to doodle in her sketch book
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How does the character act around the opposite sex: she is a bit flirtatious with Michael and for the most part unchanged otherwise
Character Growth
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How is the character different at the end of the game from when the game began: in the beginning Victoria is a adolescent with big dreams and and a slight naivety about their achievability as she progress with our cast she learns many truths of the world and how she can actually make small changes that will aid the overall outcome of her dreams.
Additional Notes
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Victoria has a special connection with the earth and its inhabitants she is a natural born healer and has the ability to revitalize the I'll and healthy alike.