Bran Zerka
Playable
Bran Zerka is a land leveler of the Gerninian trade commission which has been trading etherite with Univell for close to a century. He belongs to the Arkolyite race which are massive Yeti like humanoids who prefer living in the cooler temperatures and can live up to two hundred and sixty years of age. Although Brawn is capable of major destruction he is gentle by nature and as loyal as a friend can be.
Character Stats
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Health
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Vitality
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Strength
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Endurance
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Will
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Rage
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Defence
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Magic
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Dexterity
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Agility
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Accuracy
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Evasion
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Cunning
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Critical
Basic Statistics
Nationality: Gernian
Hometown: Schwart, Gernia
Current Residence: Schwart, Gernia
Occupation: land leveler / etherite mineral miner
Income/Salary: middle class native
Socioeconomic Level as a Child: lmiddle class native lifestyle
Socioeconomic Level as an Adult: middle class native lifestyle
Birth Order: only child
Siblings: N/A
Spouse: Terra Zerka deceased
Children: Khaireh Zerka deceased
Parents: Braska Zerka Katina Zerka healthy relationship
Grandparents: Natron Zerka Senisi Zerka and Trion Canza Brian Canza
Grandchildren: N/A
Significant Others: N/A
Relationship Skills: not too versed in the ways of companionship.
Physical Characteristics
Age: 35
Height: 7’3”
Weight: 564lbs
Sex: Male
Species: Arkolyite
Race: Gernian
Eye Color: ice blue
Hair Color: fur white
Glasses or Contact Lenses: N/A
Skin Color: white with black accents
Shape of Face: Bear like face
Distinguishing Features: extremely large and has a bear face
Manner of Dress: warm for the icy conditions
Mannerisms: strict and bold
Habits: none
Health: average Arkolyite health but a good bit stronger than average.
Hobbies: stone sculpture
Speech Patterns: short, strict and bold
Disabilities: none
Style: rough and rugged
Greatest Physical Flaw: his large stature makes it hard for him to fit in places outside of Gernia
Best Physical Quality: he has tremendous strength.
Intellectual/Mental/Personality Attributes and Attitudes
Intelligence Level: mid -low intelligence
Educational Background: little education
Mental Illnesses: none
Learning Experiences: Bran has a lot to learn about the world. He knows little outside of his small village and isn't aware of the wealth he mines daily.
Short-term Life Goals: find a mate and start a family
Long-term Life Goals: build a home on a nice plot of land and pass it on to his kin.
How the character sees himself: as a motivated and hardworking individual.
How the character believe he/she is perceived by others: as a powerful and honorable ally.
Self-confidence of the character: he is much more shy than he let's on and his confidence can falter under too much emotional stress.
Ruled by emotion, or logic, or some combination thereof: he is ruled by raw emotion and instinct
Embarrassing this character: having his strength fail in front of the opposite sex.
Emotional Characteristics
Strengths: he is brave he will not shrink from threat, challenge, difficulty, or pain. he will stand by his convictions even if unpopular.
Weaknesses: social intelligence, being aware of the motives and feelings of other people and himself .
Introvert or Extrovert: Introvert
How does the character deal with anger: he will store his anger and rage for the battle field and the etherite mines
With sadness: he is a lonely creature and when saddened he may isolate himself further
With conflict: he does very well to control his actions in conflict. But will lash out if he feels threatened.
With change: he is not a fan of change. He love his routine and when things interfere with it he can become frustrated.
With loss: He Hurts deeply but does not express it. He hasn't shown much emotion when it comes to loss since he lost his wife and child to a great sickness.
What he wants out of life: he hopes to honor his wife by pursuing his dream of being a famous stone sculptor and possibly finding love again and raising a cub.
What would he change in his/her life: he would bring his son and wife back.
What motivates this character: he dreams of becoming a professional stone sculptor
What frightens this character: there's not much that frightens Bran
What makes this character happy: creating beautiful stone monuments.
Is the character judgmental of others: no he minds his own business
Is the character generous or stingy: he can be a bit stingy
Is the character generally polite or rude: he is quiet and straight to the point some consider this rude.
Behaviors and Mannerisms
Group Behaviors: keeps to himself
Individual Behaviors: short spoken
Catch Phrases: it's time...
Skills/ Abilities
Inherent: tremendous strength.
Will learn: mineral manipulation
Spiritual Characteristics
Does the character believe in a God? Many gods? None at all: believes in the spirits of Nevaeh.
What are the character's spiritual beliefs: he believes that those who live with purpose will be seated near the gods in the afterlife.
Is religion or spirituality a part of this character's life: yes
If so, what role does it play: he visits his deceased families grave site and says prayers routinely
How the Character is Involved in the Story
Character's Game Role (Main character? Hero? Heroine? Romantic interest? Sidekick? etc.): he is an optional side character
Scene where Character First Appears: the burning tavern
Relationships with Other Characters: at first he is a stranger but will become a close friend.
Scenarios
How does the character hold a baby: he loves babies but holding them brings a tear to his eye because it reminds him of Khaireh
What dos the character do when they are left in a room alone: naps
How does the character act around the opposite sex: he's interested but not very outgoing about making connections.
Character Growth
How is the character different at the end of the game from when the game began: in the beginning he is depressed. Traveling with the party gives him purpose and raises his spirit. In the end he will honor his family and begin his life a new.
Additional Notes
Has the strength of roughly 20 men and has been blessed with the mineral stone giving him the ability to manipulate mineral.
Brawn Zerka is a land leveler of the Gerninian trade commission which has been trading etherite with Univell for close to a century. He belongs to the Arkolyite race which are massive Yeti like humanoids who prefer living in the cooler temperatures and can live up to two hundred and sixty years of age. Although Brawn is capable of major destruction he is gentle by nature and as loyal as a friend can be.
Inside the town Inn/Tavern the group stops in for a drink and a room. While in the pub a local group of gangsters set fire to the Tavern because the owner threw them out the night before for not paying their tabs. The gangsters attempt to ransack the Tavern while the group is sleeping. When Alexander wakes up the Tavern is engulfed in flames and beginning to fail.
Alexander is trapped by the flames and looking for a way out. Overwhelmed by the smoke he begins to faint. Suddenly Brawn Zerka crashes through the wall of the Inn and grabs Alex while holding two others and runs them out of the burning Inn.