Character Stats
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Health
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Vitality
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Strength
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Endurance
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Will
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Rage
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Defence
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Magic
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Dexterity
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Agility
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Accuracy
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Evasion
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Cunning
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Critical
Basic Statistics
Nationality: Eurolaian
Hometown: Gradiva kingdom, Eurolai
Current Residence: Gradiva kingdom, Eurolai
Occupation: king of Gradiva
Income/Salary: very high upper class income
Socioeconomic Level as a Child: high class prince
Socioeconomic Level as an Adult: high class king
Birth Order: Second of four
Siblings: Grendel Sorley, Kenneth Sorley, Stevenson Sorley, Kendall Sorley. Alistair and Grendel 1st born are in feud over who is the rightful king of Gradiva. Kenneth sways between sides of the argument and Kendall sides with Alistair
Spouse: Sarah Sorley is the Queen of Gradiva. She was betrothed to Alistair which she has grown to love but misses her more simple beginnings.
Children: Katrina Sorley and Victoria Sorley Healthy relationship
Parents: Geoffery Sorley king father and Andria Sorley queen mother healthy relationship
Grandparents: Cooper Sorley Grenich Sorley and Cristo Semitic Sandra Semitic
Grandchildren: N/A
Significant Others: Sarah Sorley is the Queen of Gradiva. She was betrothed to Alistair which she has grown to love but misses her more simple beginnings.
Relationship Skills: loving father and faithful friend
Physical Characteristics
Age: 47
Height: 5’10
Weight: 220lbs
Sex: Male
Species: Human
Race: Eurolaian
Eye Color: brown
Hair Color: brown
Glasses or Contact Lenses: reading glasses
Skin Color: Caucasian
Shape of Face: Square
Distinguishing Features: bearded face and portly
Manner of Dress: royal
Mannerisms: royal
Habits: has a mild drinking habit.
Health: average health bit sedentary
Hobbies: hunting wild pigs
Speech Patterns: royal and at times condescending
Disabilities: none
Style: royal
Greatest Physical Flaw: terrible stamina
Best Physical Quality: friendly appearance
Intellectual/Mental/Personality Attributes and Attitudes
Intelligence Level: high
Educational Background: highly educated master's degree equivalent in social economics
Mental Illnesses: none
Learning Experiences: has traveled to many lands forming trade treaties and foreign policies
Short-term Life Goals: coming to a fair trade agreement with the kingdom of Univel
Long-term Life Goals: getting his daughters educated the way of foreign policies and warring nations
How the character sees himself: as a struggling leader trying his best to be a fair ruler
How the character believe he/she is perceived by others: as a fair and powerful king who puts his people first
Self-confidence of the character: he is confident and surprisingly humble for a man in his position
Ruled by emotion, or logic, or some combination thereof: he is a logical man but trusts his heart to aid his decisions.
Embarrassing this character: stumbling his words when addressing his kingdom
Emotional Characteristics
Strengths: he is kind hearted and empathetic
Weaknesses: will let sadness affect his duties as a king
Introvert or Extrovert: Extrovert
How does the character deal with anger: he uses wild boar hunting as an outlet for his anger
With sadness: doesn't have to deal with sadness often so he copes with sadness poorly.
With conflict: handles conflict with poise and understanding.
With change: doesn't deal with change very well. He likes his routine and when things interrupt it he can become frustrated
With loss: loss brings him sadness and he doesn't handle sadness well.
What he wants out of life: he is a king so many of his wants are a given he hopes to bring his family happiness and his kingdom prosperity
What would he change in his/her life: he wishes for better health he has grown old and tired over the years
What motivates this character: his family's happiness and his kingdom's prosperity
What frightens this character: the loss of his daughters
What makes this character happy: the smiles on his daughters faces
Is the character judgmental of others: yes he is king and it is a part of his duties
Is the character generous or stingy: he is a generous king
Is the character generally polite or rude: polite and we'll spoken
Behaviors and Mannerisms
Group Behaviors: often finds himself in large groups and tends to acquire a lot of the attention
Individual Behaviors: prefers one on one discussions about politics and world affairs
Catch Phrases: This isn't only about you. Think about the world at large.
Skills/ Abilities
Inherent: political negotiations
Will learn: to trust his daughters with their decisions
Spiritual Characteristics
Does the character believe in a God? Many gods? None at all: grounded in the laws and logic of the Eurolaian empire
What are the character's spiritual beliefs: Of the empirical nations who are more concerned with modernization and industrialization than spirituality.
Is religion or spirituality a part of this character's life: religion and spirituality have little to no role in Alistair life
If so, what role does it play: he believes in modernization and industrialization but has lingering deep seeded thoughts of the gods and their role in the new world.
How the Character is Involved in the Story
Character's Game Role (Main character? Hero? Heroine? Romantic interest? Sidekick? etc.): The cast will have the occasional visit to the Gradiva kingdom and when doing so will meet with Alistair. He will task the player with objectives and play and major role in the final battle with Maximus and his Army.
Scene where Character First Appears: Return to Eurolai
Relationships with Other Characters: Alistair is Victoria Sorley father and the king of Gradiva
Scenarios
How does the character hold a baby: With care and pride
What dos the character do when they are left in a room alone: developing strategies for developing foreign relations
How does the character act around the opposite sex: he is unchanged. He has been married and a father for a very long time and he is happy in this role.
Character Growth
How is the character different at the end of the game from when the game began: In the beginning he is a peaceful leader and not willing to go to war. In the end he understands that he has no other choice but to fight in order to protect his people and the rest of Univel.
Additional Notes
Alistair Sorley is the King of Univell a young and flourishing kingdom. He does his best to rule the land in a fair and just manner. He was born of royal blood but raised as a common man. It was the will of his father Geoffery Sorley that his son know the people of his kingdom so as soon as the boy was old enough to travel that is what he did.
Alistair Sorley is introduced as the king of Univell at his daughter's birth celebration. As the people of the Empire celebrate the birth of Victoria Sorley Alistair greets his guests with a show of magic and fireworks. He introduces Victoria to the people and gives a speech about how she will be raised as he was, a servant of the people. And that the Empire can rejoice that the goodwill of the monarchy will continue.
Throughout the game Alexander will be in continuous dealings with the King to provide the resources for his missions of seeking justice for the land.