Thesis Outline
Visual Stereotypes and Inclusive Player Experiences
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Abstract
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Introduction
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Description of visual component
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Importance of representing a spectrum of cultures in gaming
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Thesis Statement
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Statement of influence
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Context
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Statistics of gaming consumerism
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Current state of ethnic portrayal in games
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Theory behind stereotyped portrayal of ethnic groups in games.
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Literature Review
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Historic events in diversity
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current political rhetoric
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Global games and Latin American nations
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Diversity in animation, games, film, and television
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The lack of representation of Hispanics and Latinos in main stream gaming
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Racial stereotypes in popular character design
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Variations in the face based on ethnic groups
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conclusions
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Solution
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Stage I - Design goals
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Stage II - Possible Solutions to an immediate problem
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A method for better representing people of color in character design
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Stage III - Relevant processes:
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Establish real world facial features, body, and skin types of Latino people
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Avoiding Latino stereotype derived from American culture
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Creating an appealing character that can be recognized as being Latino
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Stage IV - Validation of solution
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Non-Stereotyped Latino recognition Survey Findings
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Stereotyped Latino recognition Survey Findings
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Stage V - Analysis of Solution
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Positive outcomes of implementing diverse design
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Possible negative implications of diverse character designs
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Areas that may be improved and suggestions for future process improvements
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Conclusion
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Summary of best practices for diverse character designs
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A Brighter Future with diverse characters representing our culture
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Works Cited
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Appendix
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Bibliography